| Pages: 1 2 3 4 5 6 7 8 9 10 |
201. The MESS up that is DICTOR NERF - in Test Server Feedback [original thread]
Edited by: Zeph Solaris on 09/12/2007 19:58:43 I'd like to point out there was a Crow going 17.6 km/s last night in FFA1. Would a Sabre on the strongest boosters even come close to that?
- by Zeph Solaris - at 2007.12.09 19:58:00
|
202. increasing salvage skill does what? - in Skill Discussions [original thread]
Certain levels of salvaging are required to salvage certain types of wrecks. This namely effects whether or not you can salvage a tech 2 wreck. I'm pretty sure salvaging 3 is required to salvage elite frigate wrecks, level 4 for elite cruiser, and...
- by Zeph Solaris - at 2007.12.06 21:48:00
|
203. Current Singularity Build - in Test Server Feedback [original thread]
Do you have the TQ Premium to Sisi Premium patch?
- by Zeph Solaris - at 2007.12.06 20:08:00
|
204. Current Singularity Build - in Test Server Feedback [original thread]
Originally by: CCP Hunter. Here are patches for the Current Singularity Build : Apply these patches if you have version 44842. Premium Patch : http://ccp.vo.llnwd.net/o2/test/evepremiumpatch44842-44970_test.exe Classic Patch : htt...
- by Zeph Solaris - at 2007.12.06 18:46:00
|
205. 24.7 m sp character for sale. - in Timecode Bazaar [original thread]
500 mil.
- by Zeph Solaris - at 2007.11.23 23:20:00
|
206. Can not make BPCs - in Test Server Feedback [original thread]
I'm in highsec trying to install a copy job on a Charon blueprint. I select the station and the blueprint, click ok, and nothing happens.
- by Zeph Solaris - at 2007.11.22 21:44:00
|
207. Singularity running on a new mirror! - in Test Server Feedback [original thread]
I'm upset I'm going to have to train cybernetics 5 again, but at least I have my freighter and HAC skills from TQ.
- by Zeph Solaris - at 2007.11.22 20:11:00
|
208. Fix/change for bounty hunters - in Test Server Feedback [original thread]
I'm for it. I could farm soo much ISK by killing my -9.5 and lower friends over and over.
- by Zeph Solaris - at 2007.11.22 02:19:00
|
209. carrriers and sov. - in Test Server Feedback [original thread]
All they need is for their cap to recharge to a certain level and a cyno at the destination. I've played in fast roaming gangs down south and one of the alliances there did this. They used the cynos or jump bridges at a POS to keep up with us thou...
- by Zeph Solaris - at 2007.11.20 16:31:00
|
210. Eve classic question - in EVE General Discussion [original thread]
They're remaking all the models even for the Classic version? I thought new graphical content was only going to be available through the update?
- by Zeph Solaris - at 2007.11.18 19:31:00
|
211. Eve classic question - in EVE General Discussion [original thread]
So once Rev III comes out and we have the option of using the updated engine or sticking with what we already have, what are the odds that the bad UVWs get fixed on the existing models? The stretched texture on the underside of one of the Raven's ...
- by Zeph Solaris - at 2007.11.18 03:37:00
|
212. What do you guys think about this new ship class? - in Test Server Feedback [original thread]
With carriers losing their POS logistics edge, why not introduce a capital ship that specializes in setting up and maintaining POSs? The jump freighter can possibly cover this role, but niche specialization is always nice. I'm not sure, but don't ...
- by Zeph Solaris - at 2007.11.15 02:26:00
|
213. How to Fix Jita?....(sort of) - in Test Server Feedback [original thread]
Originally by: Seeing EyeDog so instead of 800, theres 700 people in jita....what exactly have you accomplished? A 12ish percent decrease in Jita's population.
- by Zeph Solaris - at 2007.11.06 05:37:00
|
214. Price Check: Me (14.1 Million SP) - in Price Checks [original thread]
Edited by: Zeph Solaris on 05/11/2007 02:23:00 I'm thinking about selling this character to buy something more specialized. This character started out as a miner/industrialist and turned into a mission runner. I started training a lot of skill...
- by Zeph Solaris - at 2007.11.05 02:21:00
|
215. Dictor speeds nerfed across the board - in Test Server Feedback [original thread]
Ugh *cancels Interdictors level 5*
- by Zeph Solaris - at 2007.11.02 18:05:00
|
216. T1 Freighter nerf? - in Test Server Feedback [original thread]
This means my stockpile of high-end ores/minerals are going to go up in price right? ^_^ ?
- by Zeph Solaris - at 2007.11.01 23:30:00
|
217. Rorqual's little brother, the Orca - in Science and Industry [original thread]
Adding compression abilities would aid in moving low-end ores to 0.0. You could mine/buy the low-ends, compress them, and toss them over to a freighter/jump freighter buddy. That would be much better than just doing it all out in 0.0 or trying to ...
- by Zeph Solaris - at 2007.10.29 19:57:00
|
218. How do I kill a gate camping Interdictor -1 on 1, 2 on 1 - in Ships and Modules [original thread]
Warrior IIs. Scares them out of scramble range every time for me. Use longer range guns to knock him out then. If you're wanting a close up fight, then just use light webifier drones.
- by Zeph Solaris - at 2007.10.27 20:14:00
|
219. CCP pls balance DATACORES!!!! - in Test Server Feedback [original thread]
It is balanced. Look into research points.
- by Zeph Solaris - at 2007.10.25 19:56:00
|
220. No subject - in Ships and Modules [original thread]
It boils down to how much DPS you can put out and how much his tank can hold. You're limited to kin/therm damage for your guns, so your only hope of beating his passive tank would to be find a type of drone that takes advantage of his resists to p...
- by Zeph Solaris - at 2007.10.22 11:59:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 |
| First page | Previous page | Next page | Last page |